About us

Five volunteers. Started in 2022. Still small.

Clippsly is a tiny company built by people who care too much about music platforms to let someone else own theirs.

Who we are

Clippsly started in 2022 as a side project between five friends who all had the same complaint about music platforms: too expensive, too locked down, too full of features nobody asked for.

We liked Roblox. We liked the idea that a kid with a laptop could put their track in front of millions of players. We hated that doing it usually meant giving up ownership of your music, paying monthly fees, or accepting that your library could vanish if you stopped paying.

So we built Clippsly. Pay once. Keep your files. Keep your library. No subscription, no lock-in.

We're still five people. None of us are full-time. Most of us have day jobs. We run this on evenings and weekends because we actually care about it, not because anyone is paying us a salary to.

What we care about

Young artists

Most of our users are teenagers or early-twenties producers uploading their first tracks. We love that. We built the platform for them, not for established names.

You own your music

Your files. Your storage. Your library. If you stop using Clippsly, your tracks don't disappear. We try to make leaving as easy as joining.

No subscriptions

We don't like subscriptions either. Pay once, keep your tier forever. We don't want you to keep paying us just to keep what you already paid for.

Tools, not toys

We try to ship things that actually help. No gamification, no streaks, no fake engagement metrics. Just tools for uploading, sharing, and listening.

The team

Five people. We do everything: code, support, moderation, design. None of us are paid for this.

Feedback team

Volunteers who help test new features and report bugs before they ship. They're the reason we don't break things as often as we used to.

How we work

No ads. Ever.

We don't run ads. We don't sell data. We don't take VC money. We make what we make from memberships and storage, and we tell you exactly where every penny goes.

Talk to a real person

Support goes to a small inbox, not a chatbot. We've answered thousands of emails ourselves. Sometimes it takes a day, sometimes less. Nobody's in a hurry except you.

We break things. We fix them.

Five people shipping a platform this size means stuff breaks. We tell you when it does and we fix it fast. Status updates go on the blog and on Discord.

No launch events. No press tours.

When we ship something, we ship it. We don't run hype campaigns or "coming soon" pages. We just build it and tell you it's there.

That's us

If any of that sounds good, give Clippsly a try. We think you'll like it.